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Drift Simulation
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Vehicle Drift Simulation

A physics-accurate drift simulation using the 3-state bicycle model with brush tire forces and friction circle coupling.

Physics derived from Hindiyeh (2013), Stanford PhD thesis — Chapter 2 (tire model) and Chapter 3 (equilibrium analysis).

Steer ← →0.0°
Throttle ↑ / Brake ↓0%
Sim Speed1×

Arcade

High yaw inertia and rear-weighted geometry resist snap-oversteer. Heavy passive yaw damping keeps the car self-correcting. A forgiving starting point.

Controls

↑ throttle saturates the rear tire. ← → countersteer to hold the drift. ↓ brakes to exit. Orange skid marks show a sliding contact patch.